With the detailed comments on the source code it is so easy to catch how to use Ocean3DTechnology that you can start the library integration into your application almost the same day you got it. Because of the whole library integration is done in one source file, there no more to do than copy and paste that file into your engine with the appropriate adaptation.
Ocean3DTechnology SDK comes as Ocean3DEvaluationDemo. It includes:
- Ocean3DInteractive_evaluation * library (Debug/Release)
- a reference demo application **
- sources of the reference demo application (c++, MS VS 8.0)
* - Ocean3DInteractive_evaluation library implements Ocean3D Technology; some functionalities are restricted
** - reference demo application is built on open source engine OSG